//
//  ChartItem.h
//  CoolMove
//
//  Created by CA on 14-9-15.
//  Copyright (c) 2014年 CA. All rights reserved.
//  列表单元数据

#import <Foundation/Foundation.h>

@interface ChartItem : NSObject <NSCoding>

@property (nonatomic, assign) SportPoseType poseType;        // 姿态
@property (nonatomic, strong) NSString *maxSpeed;       // 最大速度
@property (nonatomic, assign, readonly)CGFloat forecastSpeed;//预测球速
@property (nonatomic, strong) NSString *strength;       // 力度
@property (nonatomic, strong) NSString *arc;            // 弧度
@property (nonatomic, strong) NSString *unixTimeStamp;  // 时间戳

@property (nonatomic, strong) NSString *sportStartTime; // 起始节点时间
@property (nonatomic, strong) NSString *sportStopTime;  // 结束节点时间
@property (nonatomic, strong) NSString *indexNum;   // 第几个节点
@property (nonatomic, strong) NSString *poseTypeDescription;
@property (nonatomic, assign) BOOL hasHitTheBall;
@property (nonatomic, assign) HandBallType handBallType;    // 上下手球
@property (nonatomic, assign) HandDirectionType handDirectionType;  // 正反手

- (void)parseChartItemDictionary:(NSDictionary *)dictionary;

- (NSString *)power;
- (NSString *)killability;



@end
